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	<title>Comments on: Box Modeling an Alien Character in Blender 2.5 alpha 0</title>
	<atom:link href="http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/</link>
	<description>Great Blender tutorials and training</description>
	<lastBuildDate>Sat, 25 May 2013 21:56:07 +0000</lastBuildDate>
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	<item>
		<title>By: proman</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-443485</link>
		<dc:creator>proman</dc:creator>
		<pubDate>Thu, 04 Apr 2013 19:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-443485</guid>
		<description><![CDATA[hahaha &quot;wappy-jawed&quot;]]></description>
		<content:encoded><![CDATA[<p>hahaha &#8220;wappy-jawed&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: Anne</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-414249</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Sat, 09 Feb 2013 11:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-414249</guid>
		<description><![CDATA[ok new box new try : i finally manage to select all : you really need several elements :
1) ortho view (5 on your key pad)
2) enable visibility nanana : so that would be the button after edges vertices faces, important it has to be white : it means it&#039;s selected
3)go in front view (1)
4) More important of all : use the box selection (b and drag) otherwise you&#039;ll be screwed
It really works now, and my alien head is perfect. you can delete my other post and keep just this one maybe, 
hope it helps !]]></description>
		<content:encoded><![CDATA[<p>ok new box new try : i finally manage to select all : you really need several elements :<br />
1) ortho view (5 on your key pad)<br />
2) enable visibility nanana : so that would be the button after edges vertices faces, important it has to be white : it means it&#8217;s selected<br />
3)go in front view (1)<br />
4) More important of all : use the box selection (b and drag) otherwise you&#8217;ll be screwed<br />
It really works now, and my alien head is perfect. you can delete my other post and keep just this one maybe,<br />
hope it helps !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anne</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-414243</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Sat, 09 Feb 2013 11:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-414243</guid>
		<description><![CDATA[same problem. still great tutorial (well, so far, i have just see the first minutes)]]></description>
		<content:encoded><![CDATA[<p>same problem. still great tutorial (well, so far, i have just see the first minutes)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anne</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-414241</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Sat, 09 Feb 2013 11:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-414241</guid>
		<description><![CDATA[In fact i still got the same problem. i think i have a later version than your because my screen isn&#039;t the same. when i choose &quot;limit the vision to visible&quot; first of all the aspect of the button doesn&#039;t change weather it&#039;s active or not so how would i know if it&#039;s active 
and  second i got lines as if i wasn&#039;t anymore in the solid mode but in wireframe...
It&#039;s very annoying because when i select an edges it only selects the first one and not all the others below...

i tried it in ortho view and it better but still not perfect, the exterior vertices still stand... can you tell us exactly witch button is on and witch view ? thanks]]></description>
		<content:encoded><![CDATA[<p>In fact i still got the same problem. i think i have a later version than your because my screen isn&#8217;t the same. when i choose &#8220;limit the vision to visible&#8221; first of all the aspect of the button doesn&#8217;t change weather it&#8217;s active or not so how would i know if it&#8217;s active<br />
and  second i got lines as if i wasn&#8217;t anymore in the solid mode but in wireframe&#8230;<br />
It&#8217;s very annoying because when i select an edges it only selects the first one and not all the others below&#8230;</p>
<p>i tried it in ortho view and it better but still not perfect, the exterior vertices still stand&#8230; can you tell us exactly witch button is on and witch view ? thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Anne</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-414232</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Sat, 09 Feb 2013 11:17:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-414232</guid>
		<description><![CDATA[ok i got it, the funny button. no need for further explanation.]]></description>
		<content:encoded><![CDATA[<p>ok i got it, the funny button. no need for further explanation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anne</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-414230</link>
		<dc:creator>Anne</dc:creator>
		<pubDate>Sat, 09 Feb 2013 11:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-414230</guid>
		<description><![CDATA[At 03:30 you select all the edges in the depth and i can&#039;t do this please explain :&#039;(

http://www.zimagez.com/zimage/problemblender.php

sorry for the newbee question :(]]></description>
		<content:encoded><![CDATA[<p>At 03:30 you select all the edges in the depth and i can&#8217;t do this please explain :&#8217;(</p>
<p><a href="http://www.zimagez.com/zimage/problemblender.php" rel="nofollow">http://www.zimagez.com/zimage/problemblender.php</a></p>
<p>sorry for the newbee question <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-140825</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Sun, 15 Jul 2012 05:18:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-140825</guid>
		<description><![CDATA[You sure can! http://cgcookie.com/blender/2010/07/12/tip-appending-and-linking/]]></description>
		<content:encoded><![CDATA[<p>You sure can! <a href="http://cgcookie.com/blender/2010/07/12/tip-appending-and-linking/" rel="nofollow">http://cgcookie.com/blender/2010/07/12/tip-appending-and-linking/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-140806</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Sun, 15 Jul 2012 04:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-140806</guid>
		<description><![CDATA[hey could anyone tell me if there&#039;s a way to import a character from one save file into another? like design the character and environment in seperate saves and then import the character into the environment? thanks a heap!]]></description>
		<content:encoded><![CDATA[<p>hey could anyone tell me if there&#8217;s a way to import a character from one save file into another? like design the character and environment in seperate saves and then import the character into the environment? thanks a heap!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Novica</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-137744</link>
		<dc:creator>Novica</dc:creator>
		<pubDate>Mon, 09 Jul 2012 19:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-137744</guid>
		<description><![CDATA[Spore creature anyone? lol :) great work]]></description>
		<content:encoded><![CDATA[<p>Spore creature anyone? lol <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  great work</p>
]]></content:encoded>
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	<item>
		<title>By: Rich</title>
		<link>http://cgcookie.com/blender/2009/12/01/box-modeling-an-alien-character-in-blender-2-5-alpha-0/comment-page-2/#comment-71299</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Tue, 14 Feb 2012 07:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1184#comment-71299</guid>
		<description><![CDATA[I am having this same problem and neither of the bellow suggestions help.
It&#039;s when your in front mode and you &quot;b&quot; and box select the top right corner, when I do it only the front vertacy&#039;s is selected, but in your video, your entire top right corner edge is selected.

What we are ending up with is only the very front vert/edges move and the rest of the top right corner behind it is still square.

This has to be some sort simple preference or setting and it&#039;s really anoying.
Any help would be greatly appreciated.

Thanks Rich

P.S. Awesome video!!!]]></description>
		<content:encoded><![CDATA[<p>I am having this same problem and neither of the bellow suggestions help.<br />
It&#8217;s when your in front mode and you &#8220;b&#8221; and box select the top right corner, when I do it only the front vertacy&#8217;s is selected, but in your video, your entire top right corner edge is selected.</p>
<p>What we are ending up with is only the very front vert/edges move and the rest of the top right corner behind it is still square.</p>
<p>This has to be some sort simple preference or setting and it&#8217;s really anoying.<br />
Any help would be greatly appreciated.</p>
<p>Thanks Rich</p>
<p>P.S. Awesome video!!!</p>
]]></content:encoded>
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