Everyone likes free stuff, but as artists free stuff can be a real life saver. With this round of free stuff, we are giving away a free human male base mesh model! These models are licensed as CC Attribution 3.0. You are free to use it for just about any use, commercial and personal, so long as you attribute the work back to the original author. You may not redistribute or resell the work.

The model is fully unwrapped and ready for sculpting, texturing, etc.

Enjoy!

Download includes:
  • Male base mesh

Creative Commons License
CG Cookie Prop models by Jonathan Williamson is licensed under a Creative Commons Attribution 3.0 License.

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Discussion

28 Responses to “Model: Male Base Mesh”
  1. deocliciano
    Posts: 1

    Thank you.
    Nice for study.

    #
    1
    Nov 14, 2009 at 8:22 am
  2. James_Ross
    Posts: 12

    I don’t know whats cooler, the model you’re sharing with the community or the sense of humour evident in the graphic! :)

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    2
    Nov 14, 2009 at 8:42 am
  3. marwin
    Posts: 7

    just what i need tnx ^^…. ive been doin a lot with blender lately, this is a real help….

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    3
    Nov 14, 2009 at 8:56 am
  4. Posts: 26

    Wow thank you so much, this is going to be sooooo useful :) \

    Josh

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    4
    Nov 14, 2009 at 10:09 am
  5. Posts: 65

    Finally a good mesh to try rigging!

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    5
    Nov 15, 2009 at 11:46 am
    • Posts: 16

      Potado? The same one who made that stormy seas video? I love that vid!

      #
      5.1
      Feb 8, 2011 at 5:37 am
  6. Posts: 3

    Thank you for sharing.

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    6
    Dec 3, 2009 at 1:09 am
  7. Adam
    Posts: 1

    Thanks Jonathan! As always, your stuff is incredible. I love learning from your work.

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    7
    Dec 5, 2009 at 5:06 am
  8. john caldwell
    Posts: 5

    Hi, Tutorials on rigging the low poly mesh and animating it and using the animations in the game engine would be very useful and appreciated. thanks!

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    8
    Dec 12, 2009 at 2:26 pm
  9. john caldwell
    Posts: 5

    Hi, Tutorials on rigging the low poly mesh and animating it and using the animations in the game engine would be very useful and appreciated. thanks! Ohhh! And also, how about animating this guy and having him kick and punch and jump over your barrels and boxes in the game engine? !!!!

    #
    9
    Dec 12, 2009 at 2:28 pm
  10. Allan Awesomeness
    Posts: 46

    This is awesome. Could you make a tutorial on how to use it?

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    10
    Jan 27, 2010 at 1:56 pm
  11. Allan Awesomeness
    Posts: 46

    A tutorial for 2.49b, please?

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    11
    Jan 27, 2010 at 2:16 pm
  12. Giz
    Posts: 3

    The topology is so clean:) Thanks a lot buddy!

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    12
    Feb 6, 2010 at 10:25 pm
  13. S.G. Paxman
    Posts: 10

    Wow great base mesh, clean and easy. what would make this even better is a Female Version too. Still thanks for this guy… very well done…

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    13
    Feb 16, 2010 at 1:58 am
  14. Gnavox
    Posts: 1

    Awesome, and ty for doing this :)

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    14
    Apr 20, 2010 at 9:36 pm
  15. Raizen
    Posts: 1

    what folder so i save the file mesh’s file into??

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    15
    Apr 26, 2010 at 9:01 am
  16. Clint
    Posts: 1

    Just a note cause this confused me for the longest time on my own base mesh. To fix that weird shading on the fingers use the mesh setting “No V. Normal Flip”.

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    16
    May 12, 2010 at 11:08 am
  17. Billy
    Posts: 1

    Nice mesh! Looks like it wouldn’t be too hard to change it into IronMan!!!

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    17
    May 15, 2010 at 8:33 pm
  18. kendall
    Posts: 2

    great job, tkz bro.

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    18
    Oct 21, 2010 at 2:26 pm
  19. Vallentin
    Posts: 2

    Wow thank you so much :)

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    19
    Nov 19, 2010 at 12:34 pm
  20. rafa
    Posts: 1

    there is a video explain how to model a human like this in blendercookie?

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    20
    Jan 12, 2011 at 4:28 am
    • Posts: 1415

      Not currently but I have just such a tutorial on the calendar for this month!

      -Jonathan

      #
      20.1
      Jan 12, 2011 at 12:35 pm
  21. Posts: 16

    I have seen alot of things in a tut. But never anything like this. Wow. I cannot wait to master this amazing technique for rigging! Thanks a ton BlenderCookie! You are all my heroes!

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    21
    Feb 8, 2011 at 5:36 am
  22. Posts: 25

    ummm wheres the download button? all i see is “[ download id = "4" ]“

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    22
    Sep 4, 2011 at 3:39 am
    • Posts: 1415

      Hi there,

      You should now be able to download the basemesh by clicking the “Download Source Files” link.

      -Jonathan

      #
      22.1
      Sep 6, 2011 at 9:32 am
  23. Posts: 15

    Hey, I’m newish to Blender, and am using it for a project. I’m not sure if I fully understand the Creative Commons License. Does it allow me to use this mesh in a project? Because it’s a basemesh, I understand it would need to be changed around. Please respond to this as soon as possible, and if not, do you know any tutorials that go over making a full human. Thanks.

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    23
    Sep 17, 2011 at 3:47 pm
  24. Jesus Reyes
    Posts: 1

    you know you should probably include images of the model just in case it’s not what people are looking for that way they aren’t like ugh this is not what i wanted. BTW i love it thanks for putting it up for free :D

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    24
    Oct 26, 2011 at 7:13 pm
  25. Posts: 1

    Good mesh! I used this for a 2 headed bi-ped form. any hints on how to keep the topo clean doing that.

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    25
    Jan 11, 2012 at 1:07 pm

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