A good lighting setup is essential to effectively displaying your model. Without it your hard work might as well be for nothing. This tutorial takes a look at how to make a good three-point (+) lighting setup in Blender. The tutorial covers the different kinds of lights within Blender, the different configurations needed, and some general tips and tricks to creating a good setup within Blender.

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Discussion

15 Responses to “Learning 3pt Lighting”
  1. Posts: 18

    This will help a GREAT DEAL.
    Lighting has been one of the biggest pains for me.
    Thank you

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    1
    Oct 28, 2009 at 3:32 pm
  2. Mk12
    Posts: 4

    It would be helpful if we could see at what height the lamps are. The top of my cube is also completely white, not bluish like yours.

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    2
    Nov 9, 2009 at 7:58 pm
  3. Mk12
    Posts: 4

    Ohh it was different in mine because I had ambient occlusion turned on. And never mind about my other comment. Thanks for this.

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    3
    Nov 9, 2009 at 8:39 pm
    • Posts: 6

      lol, I did the exact same thing.

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      3.1
      Apr 30, 2010 at 8:30 pm
  4. Posts: 218

    Well I am a photographer and this one ,I passed ,and truly there was so much to learn about it . Yeah thanks :)

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    4
    Dec 19, 2009 at 8:04 am
  5. Tobey
    Posts: 98

    I’ve been having some issues with lighting lately and despite my lighting setup being different and simpler, watching one of these tutorials of yours proved to be very helpful and inspiring.. again. Yesterday, I struggled with lighting for about two hours, today, after re-visiting this tutorial, my lighting is nice and smooth in about ten minutes. Just what I needed. Having this beautiful video library at hand continues to prove very helpful… Can’t wait to have the complete Blender 2.5 series bundle at hand. Thank you for this once again.

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    5
    Jan 11, 2010 at 10:03 am
  6. Adrian
    Posts: 1

    Hello, great, this is top notch stuff, hope to see more.Bye Bye

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    6
    Mar 6, 2010 at 5:06 pm
  7. callmeishmael
    Posts: 1

    Thank you for this tutorial. I recently started 3D modelling again and instead of going with my now-antique software I installed Blender 2.49b. Learning the interface and creating models has been an interesting challenge, but lighting was a source of despair. Your tutorial has set my feet on a good path.

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    7
    Mar 22, 2010 at 10:19 pm
  8. Posts: 1

    Merci !
    Très intéressant et très très clair ! (même si anglais !)
    Thanks

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    8
    Apr 1, 2010 at 2:58 pm
  9. Jose
    Posts: 1

    Hi, i find these tutorials very helpful, i just started modeling cars, but i have a problem setting up the lighting for them to make them look good, any tips on that? thanks

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    9
    Jun 15, 2010 at 10:48 pm
  10. Movi
    Posts: 1

    This tutorial is very usefull, you can learn basic blender light’s conceps in 10 minuts, congratulations and many thanks. Otherwise, could you solve me a couple of questions about it. 1. Which hotkey do you use for rotate the light from the center of suzane (target object) 2. How you can recover the previous image, in order to compare the new and the old render?

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    10
    Nov 11, 2010 at 11:01 am
  11. Posts: 26

    Jonathan, great tutorial! Is there any way to bring in a lighting setup with Append? I have tried with no success.

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    11
    Dec 15, 2010 at 4:39 pm
  12. Posts: 2

    Thanks so much. This just helped me a great deal :)

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    12
    Feb 22, 2012 at 6:27 am
  13. Posts: 18

    Useful even up until now! Thank you so much for this useful tutorial.

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    13
    May 16, 2012 at 4:51 am

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