Creating a Wooden Barrel
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Making use of multiple modifiers and projection painting this tutorial covers the entire process of modeling and texturing an old, wooden barrel in Blender.
One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.
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Hey guys, anywone can give me a hint, how to prevent this behavior: if I click few times with the brush, it makes the texture brighter and brighter and I just want it to make constant color ‘intencity’. Can you give me a hint
I solved this problem myself: I just forgot to choose ‘Clone’ brush type instead of ‘Draw’ type and that’s why cloning didn’t work, only stenciling, which caused such multiplying effect.
The brush is adding partially transparent texture to the black background. Just turn up the brush strength.
I was wondering how you get the barrels parts (the planks and metal bands) already colored as soon as you created them, because I didn’t see you add a material to change its color. I’m fairly new to blender and I apologize if it is sort of a common sense question
This is old now, but I was wondering the same thing.
I have a little problem. When I connect my lattice object to the modifier, my barrel become oval instead of round. Can someone help me?
Lattices are funny like that, create a new lattice and scale it to fit the barrel, then attach it, then edit the points from there
-Alex
Thanks for tut.