This 3-part video tutorial series will show you how to create a magic wand particles effect, the sort of visual effect you might see when a “magic wand” is waved. This will be similar to a “pixie” dust effect, although not so complicated. In Part 3, we’ll take a look at combining the sprite graphics with our particle system, and then tweaking things, including a little bit of post production, to achieve our final results.
User Submitted Images
No images submitted yetDiscussion
7 Responses to “Creating a Magic Wand Particle Effect – Part 3”Leave a Comment















Great tut. I was wondering how to do a scene with snow being kicked up in the air by a horse and sled.. now I know!
Hi Kernon,
Excellent 3 part tutorial with excellent narrative.
Will be checking out other tutorials of yours present or future.
Wow Kernon, very great COMPLETE tutorial
I’ve learn so much in this series, it helps me a lot to improve my knowledge of Blender
on how to do it and what it can do.
well I had no problem with this tutorial thanx for sharing but I’m having a question…when you add the Render Layer in compositing nodes window you have a joint called “Speed” and when I add Reder Layer I don’t see it…Why?
thanks alot for your time, great tutorials
Revisited this with Blender 2.61. I cannot translate the 3rd vid from 2.49 to 2.61. I just cannot get the UVs to work. Any help would be good
Same here. Can’t get it to work in 2.61. I would love to know a work-around.