This 3-part video tutorial series will show you how to create a magic wand particles effect, the sort of visual effect you might see when a “magic wand” is waved. This will be similar to a “pixie” dust effect, although not so complicated. In Part 3, we’ll take a look at combining the sprite graphics with our particle system, and then tweaking things, including a little bit of post production, to achieve our final results.

Magic Wand<

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Discussion

7 Responses to “Creating a Magic Wand Particle Effect – Part 3”
  1. Posts: 4

    Great tut. I was wondering how to do a scene with snow being kicked up in the air by a horse and sled.. now I know!

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    1
    Nov 17, 2009 at 12:43 am
  2. Riff
    Posts: 1

    Hi Kernon,

    Excellent 3 part tutorial with excellent narrative.

    Will be checking out other tutorials of yours present or future.

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    2
    Nov 26, 2009 at 7:57 am
  3. Solineoz
    Posts: 95

    Wow Kernon, very great COMPLETE tutorial :)
    I’ve learn so much in this series, it helps me a lot to improve my knowledge of Blender
    on how to do it and what it can do.

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    3
    Jan 9, 2010 at 7:43 pm
  4. Posts: 4

    well I had no problem with this tutorial thanx for sharing but I’m having a question…when you add the Render Layer in compositing nodes window you have a joint called “Speed” and when I add Reder Layer I don’t see it…Why?

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    4
    Mar 4, 2010 at 6:15 pm
  5. tron2r
    Posts: 1

    thanks alot for your time, great tutorials

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    5
    Mar 15, 2010 at 10:40 am
  6. Tarik Kadhim
    Posts: 3

    Revisited this with Blender 2.61. I cannot translate the 3rd vid from 2.49 to 2.61. I just cannot get the UVs to work. Any help would be good

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    6
    Dec 15, 2011 at 8:02 am
  7. Posts: 11

    Same here. Can’t get it to work in 2.61. I would love to know a work-around.

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    7
    Jan 5, 2012 at 1:40 pm

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