Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-objects within Blender and add some variations to them by using the lattice- and the cast-modifier.

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Discussion

16 Responses to “Modeling with Curves”
  1. Alex
    Posts: 1

    Thank you very much for this great tutorial! Best wishes!

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    1
    Jan 3, 2010 at 1:46 pm
  2. Posts: 2

    This is an excellent tutorial! Looking forward to more from Sebastian K.

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    2
    Jan 19, 2010 at 5:47 pm
  3. Posts: 228

    F A N T A S T I C tutorial . Once I get down those skills ,just ,this tutorial alone will make me go back to paper and pencils.

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    3
    Jan 24, 2010 at 11:35 am
  4. mohammed lotfy
    Posts: 1

    Thanks alot Dude….its great..more than helpful for me :)
    just started with Blender…wish me a good luck guys ;)

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    4
    Jan 27, 2010 at 5:09 pm
  5. Giz
    Posts: 3

    There are so many great tutorials in this website! keep it up!! oh! I almost forgot, thanks for sticking around for us noob:)

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    5
    Jan 30, 2010 at 12:59 am
  6. awesome thanks sebastian. Learned a lot!

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    6
    Jun 1, 2010 at 10:09 am
  7. Peter Draculic
    Posts: 8

    this was the Best tutorial on Curves I’ve watched so far…e-v-e-r!…really thanks Sebastian!

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    7
    Jun 4, 2010 at 3:42 pm
  8. John A.M.
    Posts: 9

    thanks for the part cast modifier. that would be a good way to make a character gulping down water affect. :-)

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    8
    Jun 9, 2010 at 11:44 pm
  9. sha
    Posts: 1

    thank u. well explained and very useful.

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    9
    Nov 4, 2010 at 8:14 am
  10. saintjasin
    Posts: 1

    great video, but I feel sorry for your keyboard…lol…I guess youre doing that for our benefit though, to emphasise the keypress. lol thx man

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    10
    Nov 21, 2010 at 6:47 pm
  11. firelove
    Posts: 1

    Really, it’s a great tutorial… But pleassseeee, don’t press your keys so hard! It hurts everytime you press it D:

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    11
    Jan 25, 2011 at 8:09 pm
  12. Posts: 5

    I tried Shift h to turn on Auto Align in 2.5.9 but it does not seem to work. Does anyone know how I can do this in the latest version?

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    12
    Sep 3, 2011 at 4:13 pm
    • Posts: 1

      In Blender 2.5+ a few of the default keyboard shortcuts were changed. Now you need to press V while editing the curve, and you will get a drop down list to pick the handle type. You can also press T and look in the side panel for ‘Handles’ with auto, vector, align, and free.

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      12.1
      Sep 23, 2011 at 10:02 pm
  13. ruffrabbit
    Posts: 1

    Agree that it is a great tutorial, thanks so much. But following along I ran into a problem with converting the bezier shape into a solid. I couldn’t. Next I tested with just a simple closed curve, and that doesn’t seem to work either. Nor a Bezier circle – but a Nurbs cylinder converts ok to wireframe and back. I’m on Mac os 10.6 and using 2.5.9. Is i a bug? Anyone else having similar issues?

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    13
    Sep 7, 2011 at 2:54 pm
  14. F.
    Posts: 1

    I got no sound :( can u make the next video with de keystroke on window?. it will be better.

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    14
    Feb 27, 2012 at 11:28 am
  15. michi
    Posts: 1

    Hi, I got inspired by this basic tut video and downloaded the latest Blender 2.62 to get me started but eventually the “curves and surface” panel on the right hand side is not actually showing.

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    15
    Mar 13, 2012 at 11:23 pm

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