Modeling with Curves

Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-objects within Blender and add some variations to them by using the lattice- and the cast-modifier.

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17 Responses to “Modeling with Curves”
  1. Posts: 1
    Alex says:

    Thank you very much for this great tutorial! Best wishes!

  2. Posts: 2
    portia12 says:

    This is an excellent tutorial! Looking forward to more from Sebastian K.

  3. Posts: 234

    F A N T A S T I C tutorial . Once I get down those skills ,just ,this tutorial alone will make me go back to paper and pencils.

  4. Posts: 1
    mohammed lotfy says:

    Thanks alot Dude….its great..more than helpful for me :)
    just started with Blender…wish me a good luck guys ;)

  5. Posts: 3
    Giz says:

    There are so many great tutorials in this website! keep it up!! oh! I almost forgot, thanks for sticking around for us noob:)

  6. Posts: 44
    beau says:

    awesome thanks sebastian. Learned a lot!

  7. Posts: 8
    Peter Draculic says:

    this was the Best tutorial on Curves I’ve watched so far…e-v-e-r!…really thanks Sebastian!

  8. Posts: 9
    John A.M. says:

    thanks for the part cast modifier. that would be a good way to make a character gulping down water affect. :-)

  9. Posts: 1
    sha says:

    thank u. well explained and very useful.

  10. Posts: 1
    saintjasin says:

    great video, but I feel sorry for your keyboard…lol…I guess youre doing that for our benefit though, to emphasise the keypress. lol thx man

  11. Posts: 1
    lysander says:

    Really, it’s a great tutorial… But pleassseeee, don’t press your keys so hard! It hurts everytime you press it D:

  12. Posts: 5

    I tried Shift h to turn on Auto Align in 2.5.9 but it does not seem to work. Does anyone know how I can do this in the latest version?

    • Posts: 1
      gurpcola says:

      In Blender 2.5+ a few of the default keyboard shortcuts were changed. Now you need to press V while editing the curve, and you will get a drop down list to pick the handle type. You can also press T and look in the side panel for ‘Handles’ with auto, vector, align, and free.

  13. Posts: 1
    ruffrabbit says:

    Agree that it is a great tutorial, thanks so much. But following along I ran into a problem with converting the bezier shape into a solid. I couldn’t. Next I tested with just a simple closed curve, and that doesn’t seem to work either. Nor a Bezier circle – but a Nurbs cylinder converts ok to wireframe and back. I’m on Mac os 10.6 and using 2.5.9. Is i a bug? Anyone else having similar issues?

  14. Posts: 1
    F. says:

    I got no sound :( can u make the next video with de keystroke on window?. it will be better.

  15. Posts: 1
    michi says:

    Hi, I got inspired by this basic tut video and downloaded the latest Blender 2.62 to get me started but eventually the “curves and surface” panel on the right hand side is not actually showing.

  16. Posts: 2
    rayzor53 says:

    Excellent tutorial. Good explanation of using curves, especially for lathing. Need more basic tutorials like this.

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