Modeling with Curves
-
Download Files
You must be a citizen to download the source files.
- Register to Favorite
-
Like This Post
- Tweet This Post
Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-objects within Blender and add some variations to them by using the lattice- and the cast-modifier.
Leave Comment
Discussion
16 Responses to “Modeling with Curves”Leave a Comment
You must be logged in to post a comment.
Thank you very much for this great tutorial! Best wishes!
This is an excellent tutorial! Looking forward to more from Sebastian K.
F A N T A S T I C tutorial . Once I get down those skills ,just ,this tutorial alone will make me go back to paper and pencils.
Thanks alot Dude….its great..more than helpful for me
just started with Blender…wish me a good luck guys
There are so many great tutorials in this website! keep it up!! oh! I almost forgot, thanks for sticking around for us noob:)
awesome thanks sebastian. Learned a lot!
this was the Best tutorial on Curves I’ve watched so far…e-v-e-r!…really thanks Sebastian!
thanks for the part cast modifier. that would be a good way to make a character gulping down water affect.
thank u. well explained and very useful.
great video, but I feel sorry for your keyboard…lol…I guess youre doing that for our benefit though, to emphasise the keypress. lol thx man
Really, it’s a great tutorial… But pleassseeee, don’t press your keys so hard! It hurts everytime you press it D:
I tried Shift h to turn on Auto Align in 2.5.9 but it does not seem to work. Does anyone know how I can do this in the latest version?
In Blender 2.5+ a few of the default keyboard shortcuts were changed. Now you need to press V while editing the curve, and you will get a drop down list to pick the handle type. You can also press T and look in the side panel for ‘Handles’ with auto, vector, align, and free.
Agree that it is a great tutorial, thanks so much. But following along I ran into a problem with converting the bezier shape into a solid. I couldn’t. Next I tested with just a simple closed curve, and that doesn’t seem to work either. Nor a Bezier circle – but a Nurbs cylinder converts ok to wireframe and back. I’m on Mac os 10.6 and using 2.5.9. Is i a bug? Anyone else having similar issues?
I got no sound
can u make the next video with de keystroke on window?. it will be better.
Hi, I got inspired by this basic tut video and downloaded the latest Blender 2.62 to get me started but eventually the “curves and surface” panel on the right hand side is not actually showing.